Joshua Glass

E-mail -- jagedgamer@aol.com
Phone -- 330-465-4178

Objective:
To obtain a modeling position that will help me gain vital experience working in the Game Industry. I want to be able to show people that I am a talented individual who is constantly learning, evolving and always ready for new and exciting challenges.
Education:
Art Institute of Pittsburgh
Bachelor of Science in Game Art and Design
Recognition:  Perfect Attendance

Dec. 13, 2008
3.0 GPA
Smithville High School

June 4, 2004
Related Courses:
Advanced Game Production
Advanced Level Design
Advanced 3D Modeling

Low Poly Modeling
Advanced Character Animation
Game Prototyping
Computer Skills:
Autodesk 3ds Max
Photoshop
ZBrush
Unreal Editor

Blender
Adobe Premiere
Dreamweaver
Game Maker
Powerpoint
Word
Excel
Work Experience:
Regal Entertainment Group
4335 Glencoe Ave. Marina del Ray, CA
Floor Staff

Sept 2010 – Present
Art Institute of Pittsburgh
420 Boulevard of the Allies Pittsburgh, PA
Math Tutor

June 2006 – June 2007
Hawkin’s Cafeteria
2053 Portage Rd. Wooster, OH
Laborer

Oct 2001 – June 2004
Production Experience:
All or Nothing Games  
Fall To Pieces
Environment Artist
Created props and environment assets for a multi-platform RPG game.

Aug 2010 – Present
Production class (Art Institute of Pittsburgh)  
Dyno.sour
Design Lead
In charge of creating props and level layout in a driven interactive environment for a theater experience in the Carnegie Museum of Natural History.

Sept 2008 – Dec 2008
References:
Tony Yruegas
ayruegas@gmail.com

Gabe Sabourin
aip@gabesabourin.com

Nicholas McClay
Nikkio101@hotmail.com

High Impact Games
(412) 398-7965

The Art Institute/Schell Games
(412) 848-2681

Sim Ops Studios
(740) 525-4916

 

All work © Joshua Glass. Any use of this content is prohibited without my given consent.