| Objective: |
To obtain a modeling position that will help me gain vital experience working in the Game Industry. I want to be able to show people that I am a talented individual who is constantly learning, evolving and always ready for new and exciting challenges.
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| Education: |
Art Institute of Pittsburgh
Bachelor of Science in Game Art and Design
Recognition: Perfect Attendance |
Dec. 13, 2008
3.0 GPA |
| Smithville High School
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June 4, 2004 |
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| Related Courses: |
Advanced Game Production
Advanced Level Design
Advanced 3D Modeling
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Low Poly Modeling
Advanced Character Animation
Game Prototyping |
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| Computer Skills: |
Autodesk 3ds Max
Photoshop
ZBrush
Unreal Editor
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Blender
Adobe Premiere
Dreamweaver
Game Maker |
Powerpoint
Word
Excel |
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| Work Experience: |
Regal Entertainment Group
4335 Glencoe Ave. Marina del Ray, CA
Floor Staff |
Sept 2010 – Present |
Art Institute of Pittsburgh
420 Boulevard of the Allies Pittsburgh, PA
Math Tutor
|
June 2006 – June 2007 |
Hawkin’s Cafeteria
2053 Portage Rd. Wooster, OH
Laborer |
Oct 2001 – June 2004 |
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| Production Experience: |
| All or Nothing Games |
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Fall To Pieces
Environment Artist
Created props and environment assets for a multi-platform RPG game.
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Aug 2010 – Present |
| Production class (Art Institute of Pittsburgh) |
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Dyno.sour
Design Lead
In charge of creating props and level layout in a driven interactive environment for a theater experience in the Carnegie Museum of Natural History. |
Sept 2008 – Dec 2008 |
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| References: |
Tony Yruegas
ayruegas@gmail.com
Gabe Sabourin
aip@gabesabourin.com
Nicholas McClay
Nikkio101@hotmail.com |
High Impact Games
(412) 398-7965
The Art Institute/Schell Games (412) 848-2681
Sim Ops Studios (740) 525-4916 |
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